Adventure with Toys Ver.4
“…and they
lived happily ever after.”
But they were
only like 20 years old! How can nothing happen in three-quarters of their life?
The five-year-old boy still had so many questions left unanswered. Frustrated
by the unsatisfactory ending of his stories, he slammed his book and stormed
into his room. Closing his eyes, he began to find answers in his own artificial
world: a world made of toys.
From the moment
I unboxed my first toy until now at the edge of teenage, these little figures
have endured a steady presence in my life. My jointed rainbow rangers were not
just toys for children; they were a bridge, bringing my imagination to life.
With them on my side, I searched for the answers to the epilogue of novels,
sudden peculiar ideas, and much more.
The 3-inch
soldiers and I became the children of Harry Potter one day, and babysitters of
nasty dragons the other. One adventure connected to another, sprouting new
ideas along the way. As our book of travel got thicker, my sight also expanded,
enabling me to explore beyond the bounds of ordinary.
As years passed,
I did not find myself solving quests with magic and sorcery. Instead, I
excogitated solutions through logic and calculations. As the king of Middle Earth, managing
the transportation of my kingdom was challenging. Prior to the construction, I
calculated the distances between 13 major towns. The first attempt at
connecting all the towns to the capital did work; that was only until I saw the
devastating cost of construction. So instead, linking my towns only using the
shortest paths, I found the way to optimize the construction. Eventually, I
found out that the method was Kruskal’s algorithm, one of the most famous
solutions of Union-Find problems.
As a famous blacksmith
of Camelot, I faced a difficult task of repairing the Excalibur. Mind you, I could
make wonderful horseshoes in all kinds of style, but creating a sword is a
totally different thing. After numerous failures, I finally took the correct
approach: analyzing the features such as curviness and density of hundreds of other
holy swords (I mean literally; it took two full days of Wikipedia research)
and then creating the best fit for the broken parts statistically. This
statistical approach, similar to the training process of Deep-Learning, sparked
a new idea of repairing ancient artifacts utilizing data of similar objects and
Deep-Learning models. That night, I started coding and eventually completed a research
paper: Using Generative Adversarial Network to repair Korean Heritage.
I also
experienced harsh lessons of convincing by talking with the stubborn gods of
Olympus. Using the strategies of creating clashes and comparing worst-case
scenarios to persuade the gods, I practiced my skills of debate in life or
death situations (seriously, Zeus was going to blow up my demigod camp).
Walking home, Percy Jackson and I discussed the flaws of the autocratic rule of
Zeus and how he is definitely NOT an enlightened despot. We both agreed that
his thunder is more admirable – and sick – than his personality.
My quest continues in reality through my intellectual endeavors. Just
like solving imaginary missions with toys, I tackle real-life missions that I
face with mathematical algorithms, machine learning, debate, and politics. From
interpreting the cry of infants to devising a novel way of construction through
modular robots, I am compelled to answer every question that my curiosity
discovers.
I am a peculiar
boy, full of wild questions and a determined heart to seek their answers. Even now,
my ‘toy expeditions’ still inspires me to question everything and seek a
creative answer to them. Refusing to live happily ever after, I stroll into the
unknown, wondering ever after.
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