Adventure with Toys Ver.5
“…and they
lived happily ever after.”
The
ending I hated the most during my childhood. What happened to Snow White and
Prince Charming for three quarters of their life? What happened to Harry Potter
after he graduated Hogwarts? Frustrated by the unsatisfactory endings of the
movies and novels, I started reconstructing the stories and searching for
answers of the numerous ideas popping in my head in an artificial world: a
world made of toys.
From the moment
I unboxed my first Power Ranger, these little figures have endured a steady
presence in my life. My jointed rainbow rangers were not just toys for
children; they were a bridge, bringing my imaginations to life. With
them on my side, I searched for the answers to epilogue of novels, sudden
peculiar ideas, and much more.
The 3-inch
soldiers and I became the children of Harry Potter one day, drawing the
epilogue of what happened after Voldemort’s death. Another day, we became
babysitters of the baby dragons living in the Isle of Berk. After watching Iron
man, we became the scientists of stark industry, developing a new suit immune
to any physical attacks.
But
soon, I realized that even toys could not satisfy my thirst for imaginations.
Even as a king of Middle Earth, I could not find a way to cost-effectively
construct the infrastructure for transportation. Even as the master blacksmith
of Camelot, I could not logically explain how to repair the Excalibur. And even
as Sherlock Homes, I could not persuade the traumatized witness to testify what
he saw. I needed something more than the imaginary adventures with my toys: I
needed calculations, logic, and reason.
My academic
endeavors were the new toys that could finally complete my adventures. From
figuring out the Middle Earth construction problem, my interests extended to Union-Find
algorithms like Kruskal and Prim, including sorting and grouping edges with the
least cost. For more specific analysis, I started pursuing other algorithms; I
studied Dijkstra to calculate the actual minimal cost of traveling and researched
network flow (a. k. a BP matching) to figure out the maximum number of vehicles
on the roads. Through the process of construction, I absorbed the art of
mathematics and computational algorithms.
Searching for
the appropriate method to repair the Excalibur, I pioneered through
deep-learning, understanding how the machines infer unknown shapes and make
predictions that human can never make. For a deeper understanding, I started
playing with statistics and differential equations, obtaining a solid
understanding of feature extraction, classification, and generation. With these
new toys, I eventually created my ultimate masterpiece: Fix-GAN, a computed
tomography based Generative Adversarial Network model to reconstruct 3D shapes.
To
capture the criminal Moriarty(the villain in Sherlock Homes), I began studying the
art of convincing, which led to another major entertainment: debate.
Challenging myself in prestigious debate clubs and tournaments, I learned how
to structure my speech and deeply analyze my points. For more effective
convincing, I took in knowledge on politics and international relations,
feeling an extreme thrill when using the comparison of civil society in China
and US for a rebuttal in a tournament. When I was confident that I now had the techniques
to persuade the witness, I found myself with a powerful toy that I could use in
any forms of communication.
Originating
from my childish daydreams, every random adventure with toys offers another
motivation, a project idea, or at the very least, a small spark of question
that adds a new layer to my academics and how I view the world.
As
my view and perspective enriched, my toys too have stacked layers of memories
and knowledge inside them. Holding Power Ranger Red, my oldest and favorite
toy, I hear him telling me the stories that once sparked my thoughts. My
adventures with toys are the history of my growth.
And
the adventures will never stop, traveling ever after.
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